Be sure to watch in HD!
Well I popped a render out in V-Ray, and it came out okay. The mech isn't UVed so I could only use some basic shaders on it. Once I get it UVed I'll be able to use more detailed textures fit for each piece. It's a game asset, so it doesn't have quite the level of detail I would like to put into a film scene. Not too torn up about though. I'll get better at this. Might do a final detail pass but I have to start another assignment. We shall see! I am starting to love me some compositing though.
Had a little fun and made this old timey film 'print'.