Saturday, February 27, 2016

Demoreel | Environment Artist

This is the demoreel I'll be presenting for summer internships. Some of it is recycle work from my previous reel, but I also have quite a bit new stuff as well! Most of it is from my current game project, Mekanica. I'll be excited to show off the entire environment I'm doing in Unreal Engine 4 soon, but for now I only have the assets to show off. Enjoy the reel! Let me know what you like/dislike or what works and what doesn't! Thanks for checking it out! Can't wait to add more awesome to it!

Friday, February 26, 2016

Motion Design | GamerDB Opening Theme

Here's a short broadcasting style introduction theme I made in After Effects using the Element3D plugin. I modeled the arcade machine in Maya, then textured it in Photoshop, finally using Element to render it out in After Effects. Setting up the screens was a bit of a chore and took some trial and error to get the proportions correct, but I have to say, seeing all those games in an arcade format is pretty cool! Only thing missing is sound, which I'll add sooner or later.

Friday, February 19, 2016

Arcade Machine | WIP Render

Just an arcade machine I've been working on the past couple of weeks. First I modeled it, but now I've been texturing it. Texturing process is a bit slow, but I'm getting into the nitty gritty details, like wear and tear. It's really fun. Like how it's turning out so far!

Thursday, February 11, 2016

Mekanica | Airship

Here's a very fast render/cheap clouds that I used to put this airship model into context. It's a really fast game model I made for Mekanica. I would love to go in and get really detailed with it, but it's far away in the background and it'll serve it's purpose just fine for that.