jackson.miller | art.feed

Wednesday, March 2, 2016

Mekanica | Title Screen

Played around with some of the render setting in post processing in Unreal Engine 4. Didn't touch this in Photoshop except for adding the text, all colors right out of UE4. I was just messing with a new corn asset I made and trying to make a possible title screen for our game project, Mekanica. Think it looks pretty cool! This is encouraging me to continue the grind and keep plugging away at the environment.
Posted by Unknown at 7:05 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Newer Posts Older Posts Home
Subscribe to: Posts (Atom)

Blog Archive

  • ▼  2016 (14)
    • ►  September (1)
    • ►  July (1)
    • ►  May (2)
    • ►  April (4)
    • ▼  March (1)
      • Mekanica | Title Screen
    • ►  February (4)
    • ►  January (1)
  • ►  2015 (45)
    • ►  December (2)
    • ►  November (3)
    • ►  October (2)
    • ►  September (2)
    • ►  August (2)
    • ►  July (4)
    • ►  June (3)
    • ►  May (3)
    • ►  April (6)
    • ►  March (7)
    • ►  February (4)
    • ►  January (7)
  • ►  2014 (82)
    • ►  December (3)
    • ►  November (4)
    • ►  October (8)
    • ►  September (3)
    • ►  August (6)
    • ►  July (13)
    • ►  June (2)
    • ►  May (1)
    • ►  April (12)
    • ►  March (11)
    • ►  February (12)
    • ►  January (7)
  • ►  2013 (83)
    • ►  December (14)
    • ►  November (11)
    • ►  October (17)
    • ►  September (11)
    • ►  August (5)
    • ►  July (3)
    • ►  June (8)
    • ►  May (5)
    • ►  April (1)
    • ►  March (5)
    • ►  February (3)

About Me

Unknown
View my complete profile
Simple theme. Powered by Blogger.