Here's another painting I've done for SOL. We took screenshots of our basic level layout, and then painted over them to show how that basic terrain could be built up. I chose to do an artifact site, where you can collect the antigravity ability for your gun. I wanted to put that artifact under floating rocks, as an indicator of what it might possibly be used for. I also put some lumen ore glowy bits on the floating rocks and on the cliff walls, as this might have been an area for good mining. This was fun to paint, I usually avoid color to work on value, but who knew colors could be so much fun? Let's hope this can quickly translate to our Unreal level!
To give you an idea of where this image started..
Before
After
Very nice :)
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