Monday, October 26, 2015

3D Tracking | Bench Scene Agrimech first pass

Learning about 3D tracking in my Compositing class. We are finally starting to put CG objects into live action footage! This is just a quick proof of concept to solve the track and be able to place my mech model into the live action world. There's still a lot of lighting/comping/rotoing to be done but the general jist is there. This is gonna open all kinds of new possibilities!

Thursday, October 8, 2015

GameJam | Concept Sketches


Here's some very quick, very rough concepts I did for a GameJam I'm working on. Just some quick ideas I roughed out for our little pirate kid and monster..probably won't be used but it was fun to do!