Thursday, December 17, 2015

Demoreel 2015 | Game Design & Environment Art

Here is my end of the year demoreel, showcasing my game design and environment art projets. It's a basic summary of the stuff I've worked on over the past couple of years that's worth showing! I'm excited where my game design and environment creation journey has taken me, and where I'll go next! Looking forward to finishing Mekanica next semester. Enjoy and uh, hire me?

Game Downloads!

Tuesday, December 15, 2015

Garage Mech | Compositing Project

Be sure to watch in HD!
Here is my final project for my Compositing class. I decided to do another project with my mech, but was determined to make it better than the last. I really thought through the shot a bit more this time. I learned a lot and I think that the end composite turned out, although I can definitely see things that could be improved. The biggest of which would be to texture the mech and give it proper materials. A few other suggestions at final critique would to be make it look more dusty like the room, a harder shadow underneath, and a slight reflection on the concrete with some sheen. Lessons learned for the next one! I thoroughly enjoyed the process of adding CG elements to a live action plate however, might do more of this stuff in the future! I tried to incorporate a shot that included layers of CG and rotoscoping to help add depth to the scene. I added a breakdown to showcase how the layers are set up, and explain the process a little. Hope you enjoy it!