Wednesday, September 28, 2016

Fuzzy Dice | Messing with Vray Fur

Messing with V-Ray fur, trying to create a fuzzy feeling for this die. Kinda there, kinda not. More tweaks needed!

Friday, July 22, 2016

Mekanica | Progress Reel

Here's a short progress reel on the work I've been doing for Mekanica so far. You can see how far I've come from the previous post. A lot of work on different areas, such as lighting, modeling, texturing, fx, etc. All done in Unreal Engine 4. I think I'm probably about half way through everything I want to accomplish, but I figured I'd post my progress from storyboard animatic to my current progress. Enjoy!

Monday, May 16, 2016

Mekanica Teaser WIP

Here's a short teaser trailer I cut together for Mekanica, created from short clips of in-game scenes. Still pretty rough around the edges, but something is finally forming! Looking to improve this drastically over the coming weeks.

Friday, May 6, 2016

Final Student Environment Artist & Game Design Reel

Well here it is. After months of work and two semesters, here is my final senior reel. I'm sure things will be updated and change as I continue work through the summer, but I wanted to take a moment and post where I am currently at in my creative process. And this is it! I've decided to focus on environmental art and game design, and thus have a reel for both of those specialties. So sit back, relax, and enjoy a bunch of robots and farms.

Thursday, April 14, 2016

Mekanica | Medbay WIP

Working on a model for my game project, Mekanica. It's a lifesupport machine used to keep wounded soldiers alive near the front lives. Still a work-in-progress, need to add a few more details, but it's almost there. Just posting this as a bit of a milestone I suppose. Gotta keep pushing.

Sunday, April 10, 2016

Breakdown Reel | Halcyon Floppy Disk Ad

The sky before color correction.

Whole 'lotta gradients, whole 'lotta glow. That's how this project came together. I made this breakdown reel of the Halcyon Floppy Disk motion design project I created to show the process I went through to arrive the final product. It was pretty refreshing to be able to show how I did what I did all the little steps that got me there. I hope you can learn something from this video, and if you have any questions, don't hesitate to leave a comment! It was super fun making the project as well as the breakdown reel! I might try to make more of this sort of process-revealing stuff in the future. :)

Friday, April 8, 2016

Motion Design | Halcyon Corp. Laser Disk Ad

Save your data. Save the future. 320kbs. The future is here in high capacity storage formats! I love the 80's, including the colors, fonts, technology, music, everything. I tried to fuse as much 80s goodness as I could into this 10 second project I created for my motion design class. We had to create a short product advertisement in After Effects and I opted to kick it oldschool retro. The final video took me about 15 hours to create and I ran into some interesting challenges along the way. I fuzed several different elements of After Effects together, including Trapcode Mir, Particular, Element3d, and a host of the default effects to arrive at the final look. Lots and lots of layers, but nothing says 80's like glowing grids, powerwave music, and neon colors.