Friday, July 22, 2016

Mekanica | Progress Reel

Here's a short progress reel on the work I've been doing for Mekanica so far. You can see how far I've come from the previous post. A lot of work on different areas, such as lighting, modeling, texturing, fx, etc. All done in Unreal Engine 4. I think I'm probably about half way through everything I want to accomplish, but I figured I'd post my progress from storyboard animatic to my current progress. Enjoy!