Tuesday, July 1, 2014

3D Tree Test

A quick test render of more tree texture stuff. I added fast grass for fun. This render took longer than it really should have. I softened the normals of the tree geometry and made a quick bump map out of the original texture, which helped break up the flat geometry. Rendered this with V-Ray, I still need to sculpt normal maps for a game engine. Things are looking promising though, and I'm learning plenty. Fun stuff!

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