Monday, April 21, 2014

Stumped | Roth Shader Progress 3

Another update on my character, Roth. I worked on his helmet quite a bit today, and have tweaked his eye settings to make them even more dazzling. I like how the horns and the fur are turning out on the helmet, but the main metal texture/shader needs quite a bit of work. So little time at this point though.

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